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Boulder dash sprites3/12/2023 You can also pinch the screen to zoom in on particular spots, but I never found this feature particularly useful. Too many times I got smashed as walked into a monster thanks to controls that sometimes felt a half-second behind. However, even the cross-shaped button layout just was not as laser precise as you need for this game. It's just not intuitive, but even worse are the swipe controls that render that game nearly unplayable. The default setting breaks up/down and left/right into different collections of buttons. Personally, the only scheme that made the game playable placed four virtual buttons in a cross formation in the middle of the bottom of the screen. Without a physical control input, you must move Rockford around the caves with touch controls.
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